Yeti

The Yeti are a sentient race of bipedal mammals covered in white fur that reside in the icy western edge of the world. While they have traditionally avoided large-scale interactions with other groups, this is not due to xenophobia, but rather their contentment with their simple, traditional way of life. Despite their fearful appearance, Yeti are calm, gentle beings who spend their days discussing philosophy while ice-fishing in their igloos. In recent years a growing number of young Yeti have ventured away from their homeland, lured by the strange stories and curious ways of visiting outsiders.

Yeti characters start with the following:

Wound Threshold: 13 + Brawn

Strain Threshold: 9 + Willpower

Starting Experience: 80 XP

Starting Skills: A Yeti starts with one rank in Survival at character creation. They obtain this rank before spending experience points, and may not increase either skill above rank 2 during character creation.

Thick Fur: A Yeti suffers one Setback Die (or one additional Setback Die) while in hot climates. However, they ignore one Setback Die due to cold climates.

Wisdom of the Ice Fishers: The simple Yeti way of life yields unexpected profundities. Once per session, when your character relates a current situation to their heritage they may spend a Story Point as an incidental. If they do, you count their ranks in the skill being used as equal to their Intellect.